Since it was decided by The Powers that Be (a.k.a. Roman, our lead dev) that we would be switching from 3D to 2.5D, Lucas Correa, […]

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Eric Knittel, our ultra-talented graphics guy, is working with Roman, our Lead Developer, to nail down the visual style of Tails of Fury, and experimenting […]

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I recently had the pleasure of joining the über talented indie game dev studio Chaotic Formula to work on flagship adventure game Tails of Fury. […]

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Hey folks. We’ve got another development update today. Things have been going kind of slow lately do to life issues (like paying rent and other […]

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Dear Squirrels. Here’s another dose of news about Tails of Fury. We’ve submitted to show our game at Magfest (If you have never heard of Magfest, its a […]

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Hey Furry friends! Sorry for being MIA for so long and depriving you of juicy Tails of Fury development bits. I’ve been on a grueling […]

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